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The image in this tutorial was created using the following products from MetaCreations: Bryce
All images copyright Martin Murphy, 1999 |
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Above: I wanted the wall in between the arches to curve and match the arc of the arches. Here you can see the Boolean operations used in Bryce to cut a large sphere. The effect isn't noticeable in the final image. Doh! |
The Roughs
Above are the objects in Bryce with no
textures. It's a great way to play with composition without having to
wait for for your computer to render textures. Above is the terrain that was used for
the curtain. It was airbrushed in Photoshop then imported into Bryce's
Terrain Editor as a pict file. The pattern was an augmented Painter
pattern mapped onto the terrain in the Material Editor. (Oops! This
pattern isn't the one used in the illustration. The actual pattern was
created in Illustrator. But you get the idea ;)
The brick floor was also a terrain. The
color image was created in KPT 5 and opened in Painter where a brick
effect was applied (Effects-Esoterica-Custom Tile). The same Custom
Tile setting was applied to a solid gray image (of the same size) which
was imported into Bryce for the Terrain Editor as a g2h map. proceed to LIGHTING IN BRYCE |
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